Furniture
BeginnerFurniture is its own shape category in Buildopia, giving you freestanding interior pieces — storage units, sofas, tables, beds, and more — that sit within the grid the same way structural blocks do. This guide covers how to access the furniture catalogue, what's available, and how placement works for multi-cell pieces.
Switching to Furniture
Select Furniture in the Shape section of the sidebar. This does two things:
- The material palette updates to show furniture items instead of building materials.
- A Furniture section appears below Shape, marking it as your active shape category.
Unlike most other shapes where the sidebar section shows style controls or sub-options, the Furniture section simply indicates that you're in Furniture mode. The actual piece selection happens in the material palette, the same way you'd pick any other material.
What's Available
The furniture catalogue in the material palette includes the following categories of pieces:
| Item | Footprint | Notes |
|---|---|---|
| Storage (1×2) | 1 wide × 2 long | A storage chest or cabinet in a rectangular footprint. |
| Storage (2×1) | 2 wide × 1 long | Same storage piece, rotated to face the other axis. |
| Storage (2×2) | 2 wide × 2 long | A larger storage unit occupying a square footprint. |
| Sofa | Multi-cell | A seating piece. Requires clear space in its footprint direction. |
| Table (various sizes) | Multi-cell | Dining and surface tables in different footprint sizes. |
| Bed | Multi-cell | Sleeping furniture spanning multiple cells. |
| Tall Mirror | 1 wide × 2 tall | A single-cell-wide piece that spans two vertical levels. |
Smaller items — like single-cell decorative pieces — place exactly like a standard block. Multi-cell pieces need a clear open area matching their footprint.
Placing Multi-Cell Furniture
Multi-cell furniture works similarly to multi-cell Nature items like trees. When you tap to place a piece, Buildopia checks whether the required cells are free. If any cell in the footprint is occupied, the placement fails — there's no error message, the piece simply doesn't appear. Move to a location with enough clear space and try again.
The placement preview in the viewport shows the full footprint of the selected piece as you hover over the grid, so you can see exactly how much space you need before committing to a tap.
Rotating Furniture
Furniture pieces are directional — a sofa faces a specific way, and a bed has a head end and a foot end. Use Rotate (R or the Rotate button) to orient the piece before placing. Each press rotates 90°, and four presses cycle back to the original orientation.
If you've already placed a piece and want to change its facing, use the Cursor tool's Rotate action to rotate it in place without having to erase and re-place it.
Erasing & Moving Furniture
The Erase tool removes furniture the same way it removes any other block — tap the piece to remove it. For multi-cell furniture, tapping any cell that the piece occupies erases the entire piece.
The Cursor tool's Move action works on furniture too. Tap the piece to pick it up (tap any occupied cell of a multi-cell piece), then tap the destination. The entire piece moves as a unit.
Painting Furniture
Paint mode applies to furniture the same as structural blocks — if the selected material is compatible with the furniture piece's shape, Paint will update it. If not, Paint skips it silently.
Most furniture comes in a single material variant per piece (the item is the material). Some pieces may support colour tinting — double-click or double-tap the swatch in the palette to check. If the Colour picker opens, tinting is available for that piece.